Mount & Blade: Warband Persistent Kingdoms with Huge Performance

Publish date: 2024-07-19

Guide for how to install Persistent Kingdoms on Warband Script Enhancer and play.

Contents

Persistent Kingdoms Performance Guide

What is Persistent Kingdoms and Warband Script Enhancer 2?

Persistent Kingdoms is a role playing module on Mount & Blade: Warband. For more information please visit: Persistent Kingdoms.

Warband Script Enhancer 2 is a game engine for Mount & Blade: Warband and it is developed by fellow community modders named K700 and cmpxchg8b. For more information please visit: WSE2.

Why do we use Warband Script Enhacer 2 for Performance Boost?

Warband Script Enhancer 2 provides you with new shader format and fixed bugs in the default game engine. It optimizes game to optimum.

How to Install Warband Script Enhancer 2?

Here is how to do it:

Should be look like this:

CommonRes (folder)
Data (folder)
languages (folder)
music (folder)
Skins (folder)
Textures (folder)
TexturesHD (folder)
steam_api.dll
steam_appid.txt

Should be these:

If you don’t know where is your Warband files, simply go to your steam library on steam right click on properties of Mount & Blade: Warband and select Local Files from menu list and then browse button from the shown contents.

CommonRes (folder)
languages (folder)
fmodex.dll
lua51.dll
mb_warband_wse2.exe

Your folder should be look like this in the end without Modules folder and Persistent Kingdoms shortcut in it:

Congratulations! You have installed WSE2 but you have no module to play! Continue to other Header for solution.

How to Install Persistent Kindoms to WSE2?

Here is how to do it:

Should be this:

Congratulations! You have Installed Persistent Kingdoms module for WSE2 and you are ready to play after you have execute the bat file inside your WSE2 folder. Remember you will need bat file to work it everytime to play! For adding it to steam continue to next step of the guide!

How to add WSE2’s Persistent Kingdoms to steam?

Here is how to do it without steam:

  • Create a shortcut for mb_warband_wse2.exe inside your WSE2 folder with right clicking on “exe” and selecting “Create shortcut” from the appearing list.
  • Rename it to “Persistent Kingdoms”.
  • Right click on newly renamed shortcut and select “Properties” from the appearing list.
  • There should be a “Target” section under “Shourtcut” tab.
  • Add “—module “Persistent Kingdoms” –no-intro” after the quotation mark. Now it should look like this (for my case it is in my Desktop): “C:\Users\user\Desktop\Warband WSE2\mb_warband_wse2.exe” —module “Persistent Kingdoms” –no-intro
  • Here is how to do it with steam:

  • Go to your steam appliaction and click on add a game button that is at the left bottom of the screen
  • Click on “Add a Non-Steam Game” and select the WSE2’s exe we have in WSE2 folder
  • Now browse mb_warband_wse2.exe in your library and right click on it and select properties.
  • Rename it to Persistent Kingdoms (or whatever you like).
  • Add “—module “Persistent Kingdoms” –no-intro” after the quotation mark. Now it should look like this (for my case it is in my Desktop): “C:\Users\user\Desktop\Warband WSE2\mb_warband_wse2.exe” —module “Persistent Kingdoms” –no-intro
  • Is it possible with other modules?

    Yes. But if the your module changed shaders to a different way, you have to delete the shaders or demand the module’s WSE2 shaders otherwise it will crash!

    For native you just simply copy and paste your original Native folder in to your WSE2’s “Modules” folder.

    Remember you have to make a bat file or shortcut for it too.

    More Guides:

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